Berserker

Berserker

Berserker_Cyber.jpg

Abilities

Level 1

Berserk Mode

The Berserker goes into an enraged state that increases their damage by 50% and allows them to move twice the spaces. (costs 5)

Kinetic Smash

The Berserker strikes the enemy with a melee attack, charged with kinetic energy, that deals 100% more damage and has 15ft of knockback on hit. (costs 4)

(Passive) Well Protected

The Berserker has a natural 20% damage reduction against physical damage.

Level 3

Shock and Awe

The Berserker leaps into the air and strikes the ground releasing a giant shockwave that deals STR times 5 in damage and has a 35% chance of knockdown and has 15ft of AOE. (costs 6)

Crimson Shield

The Berserker places an overshield on themself that has HP = the Berserker’s DEF stat. Enemies cannot damage the Berserker’s health without breaking the overshield (costs 5)

(Passive) Rising Strikes

The Berserker’s damage increases by 20% for every successful hit. (resets at the end of the battle)

Level 5

Archetype Ability 1

This slot is reserved for an archetype ability

Archetype Ability 2

This slot is reserved for an archetype ability

Archetype Ability 3

This slot is reserved for an archetype ability

Thruster Strike

The Berserker boosts forward 5 spaces and strikes the enemy dealing 50% melee damage to any enemy in his or her path and then dealing 200% damage to whomever is on the receiving end. (costs 6)

Archetype Passive

This slot is reserved for an archetype passive

Cybernetic Overdrive Level 1

This slot is reserved for their archetype’s awakening

Level 7

(Passive) Wrestler

The Berserker’s grapple based attacks has +2 range due a lunge prior to the grab.

Archetype Ability 4

This slot is reserved for an archetype based ability

Power Slam

The Berserker quickly grabs the enemy and slams them dealing 5 times their STR in damage with a 15% chance of breaking a bone (costs 6)

Archetype Passive

This slot is reserved for their archetype’s passive

Level 9

Barracuda Rounds

The Berserker deploys rounds that increase raw damage by 100 + their STR (costs 5)

Archetype Ability 5

This slot is reserved for their archetype’s passive

Quake

The Berserker shakes the ground with so much fury that enemies within 20ft of him or her get staggered with a 50% chance to stun and a 25% chance to knockdown (costs 10)

(Passive) Overpower

The Berserker deals 50% more damage to enemies when trading hits and has a 10% chance to stun the enemy in this instance.

Level 10

Cybernetic Overdrive Level 2

This slot is reserved to the archetype’s awakening

Rampage

The Berserker deals double damage while only taking half of oncoming damage. (costs 6)

Archetype Ultimate

This slot is reserved to the archetype’s ultimate technique

Archetypes

Wrestler

Heavy Gunner

Pyro

Sentinel

Zealot

Create Your Hero

Berserker

The Prime Chronus GGOxxDeathgun