Ranger

Ranger

Ranger.jpg

Abilities

Level 1

Marksman State

The Ranger increases their accuracy by +5 but mobility is halved while this is active (costs 6)

Tactical Bullet

The Ranger fires a bullet into an object that reveals the location of enemies within a 15ft of the landing zone (costs 9)

(Passive) Eagle Eye

The Ranger has a small drone grants a bird’s eye viewpoint over the current area. This drone cannot leave 30ft from the user or it will lose connection.

Level 3

Armor Buster

The Ranger fires a small beam of orange energy from their weapon that weakens the defense of the enemy’s armor. (costs 7)

Harpoon Blast

The Ranger fires a harpoon from their weapon that latches onto whatever object it hits allowing for the user to pull the object to them or pull themselves to the object. (costs 4)

(Passive) Well Armed

The Ranger can hold twice the ammunition for firearms

Level 5

Target Marked

The Ranger marks a single target increasing the party’s success by 3 against that enemy while attacking (costs 8)

Archetype Ability 1

This is reserved for an archetype ability

Archetype Abilirty 2

This is reserved for an archetype ability

Archetype Ability 3

This is reserved for an archetype ability

Archetype Passive

This is reserved for an archetype passive

Cybernetic Overdrive Level 1

This is determined by archetype

Level 7

(Passive) Natural Talent

The Ranger has twice the scaling for SKL

Archetype Ability 4

This is reserved for an archetype ability

Teleporter Beacon

The Ranger fires a bullet that transforms into a beacon that they can teleport to whilst within 50FT of the landing zone (costs 6)

Archetype Passive

This is reserved for an archetype passive

Level 9

Penetration Blast

The Ranger fires a bullet that can penetrate up to 15ft of concrete (costs 8)

Raining Bullets

The Ranger throws one of their magazines above the enemy and shoots it making it explode send bullets raining down onto the enemy. Deals MAGAZINE SIZE times BULLET DAMAGE (costs 11)

(Passive) I Don’t Miss

+4 Accuracy with ranged weapons

Archetype Ability 5

This is reserved for an archetype ability

Archetype Passive

This is reserved for an archetype passive

Level 10

Cybernetic Overdrive 2

This is determined by your class archetype.

Target Execution

The Ranger fires 5 shots consecutively into the enemy’s weak spot with a +35% chance for CRIT to proc. (costs 18)

Archetype Ultimate

This is reserved for the archetype ultimate technique

Archetypes

Gunslinger

Beast Master

Vigilante

Sniper

Watcher

Create Your Hero

Ranger

The Prime Chronus GGOxxDeathgun